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Glider Project
Project Objective:
The goal of this project was to design and build a functioning glider that could demonstrate stable flight using our understanding of lift, drag, and aerodynamics. We applied concepts from previous assignments like the Airfoil Simulation and Wind Tunnel Testing to guide our choices in materials, structure, and design.
Design/Project Process:
We started by using Aery software to create multiple digital versions of our glider. Each version helped us understand how slight design tweaks—like changes in wing shape or stabilizer size—would affect our glider’s performance. Once we settled on a model that met the requirements, we built it by hand. Throughout the building process, we constantly made small adjustments to balance the glider and eliminate anything that could throw off its flight. During test flights, we focused on improving trajectory and flight stability through real-time modifications.
What I Learned:
This project taught me how important it is to connect theory with hands-on testing. I learned how the angle of attack, wing placement, and overall symmetry affect flight, and how minor imperfections can completely change a glider’s behavior. It also helped me better understand the engineering design cycle, especially the part about redesigning after testing.
Personal Reflection:
This was definitely one of the more intense projects because of the time crunch and the amount of real-time problem-solving it required. My group had to adapt quickly, and that forced us to be both efficient and creative. While our original design looked good on paper, it didn’t hold up in testing, so we had to make last-minute changes. It was frustrating at times, but also rewarding to see our final glider fly smoothly after so many adjustments. If I could do it again, I’d focus more on testing early so we’d have more time to fine-tune.
By Rishab Ohri
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